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Plushies Logo.png

An arcade OBG where you need to collect more plushies than your opponent!
Click the logo above to play!

What about it ?

My role: Game Designer, Level Designer, Sound Designer, Programmer

Game created: A 1v1 One Button Game

Work constraints: Individual Project, made in 1 month and a half

Softwares used: Unity, Photoshop, FL Studio, Powerpoint

Year: 2021-2022

Plushies - Official Trailer
Features

How did it go?

- I managed to prioritize include, thus the game does have a lot of cut content but all of the most important features were included in time.

- The game was playtested throughout development.

- Despite being an individual project, I still managed to get some people to collab on minor parts of the game.

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- Some of the programming was drastically changed just before the final build, which can potentially add a lot of glitches.

Plushies (Android Ver.) - Walkthrough

How was it made ?

This game is my first project at ISART. We had "Liberty" as a theme, which inspired me to make an experience representing the duality of freedom and constraint, with a versus game where one player wins thanks to the other. I also wanted a simple concept that fit the limited input of a one button game, and that anyone could enjoy.

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I used Unity 3D to model, animate, make the menus, as well as its Visual Scripting plugin "Bolt" to program the game.

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Photoshop and Powerpoint were used to make mockups and Game Design Documents, and the entire soundtrack was produced by myself on FL Studio.

Screenshots
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