Duck Hunt (Remake)
What about it ?
My role: UI/UX Designer, Programmer, Sound Designer
Work constraints: Individual Project, made in 2 weeks.
Softwares used: Unity 3D, FL Studio
Year: 2022





How was it made ?
The point of this project was to make an old-school game more juicy, without changing its core gameplay. We had the choice between Asteroids, Frogger, Donkey Kong, Pong, Space Invaders, and Duck Hunt. I chose the latter because I knew the game well, it was one of the lesser-known of the selection and I was interested at recreating it.
To fit the fact it was developed on Unity, I gave the game pointer controls to replace the light-gun. Since the game has a calm atmosphere, I wanted to focus on this rather than the special effects. I added moving grass, flowing wind, remade the game's jingles with FL Studio, and added details such as the score popping out with a fancy animation when shooting a duck.




